CG3_SETCOLREG
Section: ()
Updated: 06 October 2005
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NAME
cg3_setcolreg - Optional function. Sets a color register.
SYNOPSIS
"SYNOPSIS"
int cg3_setcolreg (unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info * info);
ARGUMENTS
- regno
-
boolean, 0 copy local, 1 get_user function
- red
-
frame buffer colormap structure
- green
-
The green value which can be up to 16 bits wide
- blue
-
The blue value which can be up to 16 bits wide.
- transp
-
If supported the alpha value which can be up to 16 bits wide.
- info
-
frame buffer info structure
DESCRIPTION
The cg3 palette is loaded with 4 color values at each time
SO YOU END UP WITH
(rgb)(r), (gb)(rg), (b)(rgb), and so on.
We keep a sw copy of the hw cmap to assist us in this esoteric
loading procedure.
Index
- NAME
-
- SYNOPSIS
-
- ARGUMENTS
-
- DESCRIPTION
-
- SO YOU END UP WITH
-
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Time: 07:07:01 GMT, October 06, 2005