.\" This manpage has been automatically generated by docbook2man .\" from a DocBook document. This tool can be found at: .\" .\" Please send any bug reports, improvements, comments, patches, .\" etc. to Steve Cheng . .TH "KOBJECT_SET_NAME" "9" "09 October 2005" "" "" .SH NAME kobject_set_name \- Set the name of an object .SH SYNOPSIS "SYNOPSIS" .sp \fB .sp int kobject_set_name (struct kobject * \fIkobj\fB, const char * \fIfmt\fB, \fI\&...\fB); \fR .SH "ARGUMENTS" .TP \fB\fIkobj\fB\fR object. .TP \fB\fIfmt\fB\fR format string used to build the name .TP \fB\fI\&...\fB\fR variable arguments .SH "DESCRIPTION" .PP If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated string that \fIkobj\fR->k_name points to. Otherwise, use the static \fIkobj\fR->name array.