/* ** Copyright (C) 2001-2002 Erik de Castro Lopo <erikd@zip.com.au> ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 2 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <stdio.h> /* Include this header file to use functions from libsndfile. */ #include <sndfile.h> /* This will be the length of the buffer used to hold samples while ** we process them. */ #define BUFFER_LEN 1024 /* libsndfile can handle more than 6 channels but we'll restrict it to 6. */ #define MAX_CHANNELS 6 /* Function prototype. */ static void process_data (double *data, int count, int channels) ; int main (void) { /* This is a buffer of double precision floating point values ** which will hold our data while we process it. */ static double data [BUFFER_LEN] ; /* A SNDFILE is very much like a FILE in the Standard C library. The ** sf_open_read and sf_open_write functions return an SNDFILE* pointer ** when they sucessfully open the specified file. */ SNDFILE *infile, *outfile ; /* A pointer to an SF_INFO stutct is passed to sf_open_read and sf_open_write. ** On read, the library fills this struct with information about the file. ** On write, the struct must be filled in before calling sf_open_write. */ SF_INFO sfinfo ; int readcount ; char *infilename = "input.wav" ; char *outfilename = "output.wav" ; /* Here's where we open the input file. We pass sf_open_read the file name and ** a pointer to an SF_INFO struct. ** On successful open, sf_open_read returns a SNDFILE* pointer which is used ** for all subsequent operations on that file. ** If an error occurs during sf_open_read, the function returns a NULL pointer. */ if (! (infile = sf_open_read (infilename, &sfinfo))) { /* Open failed so print an error message. */ printf ("Not able to open input file %s.\n", infilename) ; /* Print the error message from libsndfile. */ sf_perror (NULL) ; return 1 ; } ; if (sfinfo.channels > MAX_CHANNELS) { printf ("Not able to process more than %d channels\n", MAX_CHANNELS) ; return 1 ; } ; /* Open the output file. */ if (! (outfile = sf_open_write (outfilename, &sfinfo))) { printf ("Not able to open output file %s.\n", outfilename) ; sf_perror (NULL) ; return 1 ; } ; /* While there are samples in the input file, read them, process ** them and write them to the output file. */ while ((readcount = sf_read_double (infile, data, BUFFER_LEN))) { process_data (data, readcount, sfinfo.channels) ; sf_write_double (outfile, data, readcount) ; } ; /* Close input and output files. */ sf_close (infile) ; sf_close (outfile) ; return 0 ; } /* main */ static void process_data (double *data, int count, int channels) { double channel_gain [MAX_CHANNELS] = { 0.5, 0.8, 0.1, 0.4, 0.4, 0.9 } ; int k, chan ; /* Process the data here. ** If the soundfile contains more then 1 channel you need to take care of ** the data interleaving youself. ** Current we just apply a channel dependant gain. */ for (chan = 0 ; chan < channels ; chan ++) for (k = chan ; k < count ; k+= channels) data [k] *= channel_gain [chan] ; return ; } /* process_data */