1 00:00:00,000 --> 00:00:03,000 foreign 2 00:00:04,960 --> 00:00:08,490 [Music] 3 00:00:14,340 --> 00:00:20,340 so Seb is the director and CEO of Acme 4 00:00:18,240 --> 00:00:23,520 and 5 00:00:20,340 --> 00:00:25,140 my notes have disappeared 6 00:00:23,520 --> 00:00:26,699 sorry sir 7 00:00:25,140 --> 00:00:29,400 uh he was appointed to the role in 8 00:00:26,699 --> 00:00:31,199 August 2022 and was previously a part of 9 00:00:29,400 --> 00:00:32,700 the team that transformed Acme into a 10 00:00:31,199 --> 00:00:35,280 multi-award-winning multi-platform 11 00:00:32,700 --> 00:00:37,200 museum he's currently the national 12 00:00:35,280 --> 00:00:38,880 president of the Australian museums and 13 00:00:37,200 --> 00:00:41,340 galleries Association 14 00:00:38,880 --> 00:00:43,079 prior to Acme he led the digital renewal 15 00:00:41,340 --> 00:00:45,840 and transformation of the Cooper Hewitt 16 00:00:43,079 --> 00:00:47,640 smithonian design Museum in New York and 17 00:00:45,840 --> 00:00:50,160 the PowerHouse Museum's pioneering work 18 00:00:47,640 --> 00:00:52,260 in Open Access Mass collaboration and 19 00:00:50,160 --> 00:00:54,000 digital experience during the early also 20 00:00:52,260 --> 00:00:55,680 during the 2000s 21 00:00:54,000 --> 00:00:58,680 his workers won awards internationally 22 00:00:55,680 --> 00:01:01,559 in the museum media and design spaces 23 00:00:58,680 --> 00:01:03,840 he also leaves leads of parallel life in 24 00:01:01,559 --> 00:01:05,980 digital art writing and music 25 00:01:03,840 --> 00:01:09,819 so please give it up for stepchan 26 00:01:05,980 --> 00:01:09,819 [Applause] 27 00:01:10,439 --> 00:01:18,119 digitization was all about taking 28 00:01:13,820 --> 00:01:21,119 high-res photos of things hi res then 29 00:01:18,119 --> 00:01:22,259 being like lower than the resolution of 30 00:01:21,119 --> 00:01:25,560 this screen 31 00:01:22,259 --> 00:01:28,799 now we talk about doing 3D scans 32 00:01:25,560 --> 00:01:30,960 so digitization creates the demand for 33 00:01:28,799 --> 00:01:33,299 opener collections or created the the 34 00:01:30,960 --> 00:01:35,579 drive foot open collections of course 35 00:01:33,299 --> 00:01:38,820 mean that new forms of interpretation 36 00:01:35,579 --> 00:01:40,619 like what things mean become possible so 37 00:01:38,820 --> 00:01:43,140 I've done a lot of work throughout the 38 00:01:40,619 --> 00:01:46,500 last decades in searching inside things 39 00:01:43,140 --> 00:01:49,860 so both within text text mining in the 40 00:01:46,500 --> 00:01:53,040 early 2000s computer vision stuff too so 41 00:01:49,860 --> 00:01:56,399 just describing what is in stuff and now 42 00:01:53,040 --> 00:01:59,000 also of course language translation and 43 00:01:56,399 --> 00:02:02,520 of course that also means language 44 00:01:59,000 --> 00:02:05,880 modernization so the way people describe 45 00:02:02,520 --> 00:02:09,300 collections of often goes back decades 46 00:02:05,880 --> 00:02:12,900 and the terms we use to describe things 47 00:02:09,300 --> 00:02:15,720 change obviously now the basic principle 48 00:02:12,900 --> 00:02:18,300 in all of this is public domain a should 49 00:02:15,720 --> 00:02:20,520 exist and does it does it does it does 50 00:02:18,300 --> 00:02:22,980 exist now it's you know public domain 51 00:02:20,520 --> 00:02:25,440 I'm not sure if Rebecca geblin's spoken 52 00:02:22,980 --> 00:02:28,080 here yet she's on tomorrow I think she's 53 00:02:25,440 --> 00:02:30,260 awesome public domain is not a universal 54 00:02:28,080 --> 00:02:32,760 thing in all but 55 00:02:30,260 --> 00:02:35,040 jurisdictions and of course not every 56 00:02:32,760 --> 00:02:37,140 not everything a museum has is out of 57 00:02:35,040 --> 00:02:38,879 copyright so those games I was showing 58 00:02:37,140 --> 00:02:40,800 those films I was showing those are the 59 00:02:38,879 --> 00:02:43,080 end of copyright still 60 00:02:40,800 --> 00:02:45,540 um open curation different to open 61 00:02:43,080 --> 00:02:48,060 collections means curators the people 62 00:02:45,540 --> 00:02:50,819 who curate exhibitions show their 63 00:02:48,060 --> 00:02:52,800 working right we all we all know what 64 00:02:50,819 --> 00:02:54,420 show you're working means but in the 65 00:02:52,800 --> 00:02:57,120 museum what I'll show you working is not 66 00:02:54,420 --> 00:02:59,400 an obvious thing Humanities doesn't 67 00:02:57,120 --> 00:03:02,220 necessarily show it's working in the 68 00:02:59,400 --> 00:03:04,080 same way the Sciences do this is super 69 00:03:02,220 --> 00:03:08,540 super important for of course Public 70 00:03:04,080 --> 00:03:12,360 public trust and expertise has been 71 00:03:08,540 --> 00:03:15,300 degraded by several decades of Neo kind 72 00:03:12,360 --> 00:03:19,800 of upper liberalism and also you know 73 00:03:15,300 --> 00:03:23,099 far right activism too has diminished 74 00:03:19,800 --> 00:03:25,980 public trust so expertise matters a lot 75 00:03:23,099 --> 00:03:28,620 but of course transparency matters to 76 00:03:25,980 --> 00:03:31,800 allow the non-expert public to actually 77 00:03:28,620 --> 00:03:34,620 want to trust us okay and of course 78 00:03:31,800 --> 00:03:36,239 that's difficult it's hard hard work and 79 00:03:34,620 --> 00:03:38,459 it requires inter 80 00:03:36,239 --> 00:03:40,860 um interpreters so the things that 81 00:03:38,459 --> 00:03:42,780 curators write the things that I write 82 00:03:40,860 --> 00:03:46,140 up write about stuff the things that you 83 00:03:42,780 --> 00:03:50,220 write about code are not understandable 84 00:03:46,140 --> 00:03:52,080 by most people so translators matter and 85 00:03:50,220 --> 00:03:55,680 raw information of course as we know has 86 00:03:52,080 --> 00:03:57,500 been weaponized by the right and by 87 00:03:55,680 --> 00:03:59,819 um 88 00:03:57,500 --> 00:04:02,700 authoritarian governments raw 89 00:03:59,819 --> 00:04:05,519 information flooding the world with more 90 00:04:02,700 --> 00:04:08,580 information creates noise which hides 91 00:04:05,519 --> 00:04:10,680 truth right so we have to be careful 92 00:04:08,580 --> 00:04:12,360 with open to curation that we're not 93 00:04:10,680 --> 00:04:15,840 just flooding the world with more noise 94 00:04:12,360 --> 00:04:17,760 open a collection similarly open open 95 00:04:15,840 --> 00:04:19,979 source of course in the museum world we 96 00:04:17,760 --> 00:04:22,500 make stuff we write write things with 97 00:04:19,979 --> 00:04:25,199 code museums now are full of great 98 00:04:22,500 --> 00:04:27,240 interactive experiences well great maybe 99 00:04:25,199 --> 00:04:30,000 not always but good interactive 100 00:04:27,240 --> 00:04:32,460 experiences we Outsource a lot of that 101 00:04:30,000 --> 00:04:36,120 soft software development or work with 102 00:04:32,460 --> 00:04:39,000 people like some of you 103 00:04:36,120 --> 00:04:41,160 and the client like always wants 104 00:04:39,000 --> 00:04:43,020 stability they want things to last they 105 00:04:41,160 --> 00:04:45,180 don't want maintenance costs right so 106 00:04:43,020 --> 00:04:47,040 you put a thing in a gallery and I I 107 00:04:45,180 --> 00:04:48,479 remember when I started at the 108 00:04:47,040 --> 00:04:50,460 Smithsonian they were talking about 109 00:04:48,479 --> 00:04:52,560 doing a new permanent exhibition in one 110 00:04:50,460 --> 00:04:54,600 of them any museums they were like this 111 00:04:52,560 --> 00:04:57,419 has to last for 30 years 112 00:04:54,600 --> 00:04:59,759 and every designer and software 113 00:04:57,419 --> 00:05:01,080 developer who came into those briefs was 114 00:04:59,759 --> 00:05:03,000 like what 115 00:05:01,080 --> 00:05:06,240 and what they actually meant was 30 116 00:05:03,000 --> 00:05:08,460 years with no revisions nothing it would 117 00:05:06,240 --> 00:05:10,199 run on the box for 30 years which means 118 00:05:08,460 --> 00:05:12,300 it's not plug plugged into the net 119 00:05:10,199 --> 00:05:13,820 Network right because huge security 120 00:05:12,300 --> 00:05:17,220 risks 121 00:05:13,820 --> 00:05:19,259 so the shift in the last decade has been 122 00:05:17,220 --> 00:05:21,120 of course from things like processing 123 00:05:19,259 --> 00:05:24,000 and open kind of Frameworks of course to 124 00:05:21,120 --> 00:05:26,280 now the dominance of unity we also rely 125 00:05:24,000 --> 00:05:27,900 on open kind of code kind of libraries 126 00:05:26,280 --> 00:05:29,759 but I'll talk talk a little bit about 127 00:05:27,900 --> 00:05:32,460 that so after all of that you're like 128 00:05:29,759 --> 00:05:35,820 why open why do I care as this direct 129 00:05:32,460 --> 00:05:38,820 director and CEO now now about this of 130 00:05:35,820 --> 00:05:40,620 course because I come from soft software 131 00:05:38,820 --> 00:05:42,360 and design world of course I care about 132 00:05:40,620 --> 00:05:44,580 it and it's also of course you probably 133 00:05:42,360 --> 00:05:46,380 realize it's a political thing for for 134 00:05:44,580 --> 00:05:50,039 me too because everything is political 135 00:05:46,380 --> 00:05:52,620 why open still preserving is much easier 136 00:05:50,039 --> 00:05:55,800 when it is open 137 00:05:52,620 --> 00:05:57,900 um we know able use through through this 138 00:05:55,800 --> 00:06:01,100 and sometimes museums and libraries are 139 00:05:57,900 --> 00:06:04,680 not also the best person who can 140 00:06:01,100 --> 00:06:07,139 determine who might use a thing or how 141 00:06:04,680 --> 00:06:09,360 they might use it public value of course 142 00:06:07,139 --> 00:06:11,940 is very important and it's vital for 143 00:06:09,360 --> 00:06:16,440 museums and Galleries and libraries like 144 00:06:11,940 --> 00:06:18,780 like like like mine which run on tax 145 00:06:16,440 --> 00:06:21,840 taxpayers money so it's a better use of 146 00:06:18,780 --> 00:06:24,600 public funds and of course this this 147 00:06:21,840 --> 00:06:27,900 fund's an ecosystem and of you know it's 148 00:06:24,600 --> 00:06:30,900 a less bad choice than than a closed so 149 00:06:27,900 --> 00:06:32,520 I'm going to go back in time 20 years 150 00:06:30,900 --> 00:06:34,880 now so this is where I worked at the 151 00:06:32,520 --> 00:06:38,520 PowerHouse I worked at the powerhouse 152 00:06:34,880 --> 00:06:41,400 uh till 20 2011 so I was there for about 153 00:06:38,520 --> 00:06:43,139 a decade and I was making stuff right I 154 00:06:41,400 --> 00:06:46,319 was making stuff that came up with this 155 00:06:43,139 --> 00:06:48,780 warning when you loaded the uh the page 156 00:06:46,319 --> 00:06:50,400 some of us remember that and made lots 157 00:06:48,780 --> 00:06:53,100 of websites we've made lots of stuff we 158 00:06:50,400 --> 00:06:54,120 were like a team that made lots of 159 00:06:53,100 --> 00:06:57,419 things 160 00:06:54,120 --> 00:07:01,039 um lots of fun fun things things in 161 00:06:57,419 --> 00:07:05,940 Flash that's weirdly still work anyway 162 00:07:01,039 --> 00:07:08,400 and around 2005 I came across the the 163 00:07:05,940 --> 00:07:11,580 first needs for doing Open Access stuff 164 00:07:08,400 --> 00:07:14,340 right so these were two books of many 165 00:07:11,580 --> 00:07:15,660 that were in the powerhouses powerhouses 166 00:07:14,340 --> 00:07:16,919 collection in their fashion to 167 00:07:15,660 --> 00:07:19,860 collection 168 00:07:16,919 --> 00:07:21,840 and within those books all out of out of 169 00:07:19,860 --> 00:07:23,940 out of out of out of out of out of 170 00:07:21,840 --> 00:07:26,160 copyright and 171 00:07:23,940 --> 00:07:28,500 um students who were studying fashion 172 00:07:26,160 --> 00:07:30,780 design and Tech textiles would come and 173 00:07:28,500 --> 00:07:33,479 look at these and they were full of 174 00:07:30,780 --> 00:07:34,979 fabric swatches so fabric Swatch is a 175 00:07:33,479 --> 00:07:36,660 little bit like when you go by car 176 00:07:34,979 --> 00:07:38,220 carpets and stuff you can get those 177 00:07:36,660 --> 00:07:40,080 little Swatch to watch books and stuff 178 00:07:38,220 --> 00:07:42,419 that's what they were called Swatch 179 00:07:40,080 --> 00:07:48,419 books right so lots and lots of these 180 00:07:42,419 --> 00:07:50,340 patterns from you know uh 1890s to 1910s 181 00:07:48,419 --> 00:07:52,080 um of these amazing patterns and 182 00:07:50,340 --> 00:07:54,720 students would come flick through these 183 00:07:52,080 --> 00:07:58,319 and they would take photos of them and 184 00:07:54,720 --> 00:07:59,940 then go and make patterns like those and 185 00:07:58,319 --> 00:08:01,860 of course this was very difficult for 186 00:07:59,940 --> 00:08:03,660 the curator to come and get these out of 187 00:08:01,860 --> 00:08:05,099 the store the store room for the 188 00:08:03,660 --> 00:08:07,280 students to look at the students that's 189 00:08:05,099 --> 00:08:10,020 put on those little white white white 190 00:08:07,280 --> 00:08:11,580 gloves to flick through them and every 191 00:08:10,020 --> 00:08:14,460 time they were flicked through the pages 192 00:08:11,580 --> 00:08:17,580 would deteriorate more and The Works 193 00:08:14,460 --> 00:08:19,319 would would be exposed to light for more 194 00:08:17,580 --> 00:08:21,660 more time which would mean their colors 195 00:08:19,319 --> 00:08:24,240 would fade which would degrade the work 196 00:08:21,660 --> 00:08:27,139 so in 2005 we launched a thing called 197 00:08:24,240 --> 00:08:30,720 the electronic Swatch book which scanned 198 00:08:27,139 --> 00:08:34,260 thousands of these and what we did in 199 00:08:30,720 --> 00:08:37,680 that was made an interface that allowed 200 00:08:34,260 --> 00:08:40,140 people to download these as tips 201 00:08:37,680 --> 00:08:42,000 and back back then that was quite a 202 00:08:40,140 --> 00:08:44,399 radical notion that you would give away 203 00:08:42,000 --> 00:08:46,500 all of this stuff that was out of 204 00:08:44,399 --> 00:08:50,100 copyright and it was really a bitly 205 00:08:46,500 --> 00:08:54,060 about making making this usable by those 206 00:08:50,100 --> 00:08:57,180 students that also saved the the museum 207 00:08:54,060 --> 00:08:57,980 a lot of work we had a color search on 208 00:08:57,180 --> 00:09:00,480 this 209 00:08:57,980 --> 00:09:03,839 one of our developers one of my friends 210 00:09:00,480 --> 00:09:05,240 who was working there made a very simple 211 00:09:03,839 --> 00:09:09,959 tool 212 00:09:05,240 --> 00:09:13,140 that broke each image up in into a grid 213 00:09:09,959 --> 00:09:15,480 and then sampled bits of it to pull out 214 00:09:13,140 --> 00:09:18,000 the primer colors of each image I'll 215 00:09:15,480 --> 00:09:20,580 come back to that because we reused that 216 00:09:18,000 --> 00:09:23,700 piece of Code 10 years kind of late 217 00:09:20,580 --> 00:09:26,519 later we opened open sourced a lot of 218 00:09:23,700 --> 00:09:29,279 how this this this this this was done 219 00:09:26,519 --> 00:09:33,000 and then this led to putting the entire 220 00:09:29,279 --> 00:09:36,300 Museum's collection at that time on the 221 00:09:33,000 --> 00:09:39,240 web right so what was nice about that 222 00:09:36,300 --> 00:09:41,820 was the sort of notion of exposing all 223 00:09:39,240 --> 00:09:43,620 the the metadata so the metadata is all 224 00:09:41,820 --> 00:09:46,560 this stuff like the text and also the 225 00:09:43,620 --> 00:09:48,920 things were related sub subject tagging 226 00:09:46,560 --> 00:09:53,459 all of that sort of stuff so this is 227 00:09:48,920 --> 00:09:57,300 2005 2008 and aapi was launched for it 228 00:09:53,459 --> 00:10:00,300 pretty early on we had early success in 229 00:09:57,300 --> 00:10:02,399 the social media world as people started 230 00:10:00,300 --> 00:10:04,320 to use and find these sort of things so 231 00:10:02,399 --> 00:10:06,360 this is a comb from the Museum's 232 00:10:04,320 --> 00:10:08,279 collection this is the all this 233 00:10:06,360 --> 00:10:10,019 website's all gone now but you can look 234 00:10:08,279 --> 00:10:12,240 at it on the internet archive of course 235 00:10:10,019 --> 00:10:16,440 in the Wayback machine and we were using 236 00:10:12,240 --> 00:10:19,920 a tool there from Reuters opened a 237 00:10:16,440 --> 00:10:23,000 Calais that was text mining the entities 238 00:10:19,920 --> 00:10:25,560 that were mentioned in each 239 00:10:23,000 --> 00:10:27,420 blob of text so we could pull out the 240 00:10:25,560 --> 00:10:29,820 people the places all of that sort of 241 00:10:27,420 --> 00:10:32,820 stuff that now is much easier 242 00:10:29,820 --> 00:10:35,160 and we had subject cataloging and we we 243 00:10:32,820 --> 00:10:38,160 found one morning that someone had used 244 00:10:35,160 --> 00:10:41,220 the user tagging feature to connect to a 245 00:10:38,160 --> 00:10:44,040 URL now it wasn't a Spam URL of course 246 00:10:41,220 --> 00:10:45,959 there was that going on as well and that 247 00:10:44,040 --> 00:10:48,180 article when we clicked on that link 248 00:10:45,959 --> 00:10:50,399 took us to one of the digitized 249 00:10:48,180 --> 00:10:53,220 newspapers in the National libraries 250 00:10:50,399 --> 00:10:54,959 collection where someone had linked that 251 00:10:53,220 --> 00:10:59,880 image of the comb 252 00:10:54,959 --> 00:11:04,320 to the art article from 1950 of the 253 00:10:59,880 --> 00:11:06,060 museum collecting that comb right 254 00:11:04,320 --> 00:11:07,380 so that was kind of 255 00:11:06,060 --> 00:11:09,899 kind of and there were quite a lot of 256 00:11:07,380 --> 00:11:12,060 examples of that and this is this 257 00:11:09,899 --> 00:11:14,760 newspaper search of now of now of course 258 00:11:12,060 --> 00:11:16,320 is part of what is called Trove and If 259 00:11:14,760 --> 00:11:19,320 the Fed if the federal government 260 00:11:16,320 --> 00:11:22,200 doesn't continue to fund Trove things 261 00:11:19,320 --> 00:11:26,959 like this won't happen so please support 262 00:11:22,200 --> 00:11:26,959 the National Life of Live library 263 00:11:27,240 --> 00:11:33,000 so what's what's exciting about this was 264 00:11:30,240 --> 00:11:35,459 it opened up the way the museum thought 265 00:11:33,000 --> 00:11:38,339 about knowledge to the opportunities 266 00:11:35,459 --> 00:11:41,220 that come from opening that up to other 267 00:11:38,339 --> 00:11:44,640 people and building the interfaces to 268 00:11:41,220 --> 00:11:47,940 connect people on the internet to the 269 00:11:44,640 --> 00:11:50,279 stuff that is never showing in a public 270 00:11:47,940 --> 00:11:52,440 museum because a very small percentage 271 00:11:50,279 --> 00:11:55,560 of any collection is put on exhibition 272 00:11:52,440 --> 00:11:58,140 so it made us start to think about how 273 00:11:55,560 --> 00:12:01,339 we might also connect a museum to other 274 00:11:58,140 --> 00:12:04,380 in other ways to the world Beyond 275 00:12:01,339 --> 00:12:07,560 2009 we worked worked worked with a film 276 00:12:04,380 --> 00:12:10,740 we're with a firm called mob labs in 277 00:12:07,560 --> 00:12:14,820 Sydney we just released a whole bunch of 278 00:12:10,740 --> 00:12:17,760 historic images of Sydney on Flickr with 279 00:12:14,820 --> 00:12:20,940 the cc0 license these were out of out of 280 00:12:17,760 --> 00:12:23,220 copyright images and Flickr had that 281 00:12:20,940 --> 00:12:26,220 early feature around Geo a kind of 282 00:12:23,220 --> 00:12:28,860 location so we started to geolocate all 283 00:12:26,220 --> 00:12:29,660 of these scanned images his historic 284 00:12:28,860 --> 00:12:32,760 images 285 00:12:29,660 --> 00:12:35,160 the iPhone had just also launched an 286 00:12:32,760 --> 00:12:36,959 early AR tools had become launched and 287 00:12:35,160 --> 00:12:39,839 MOB Labs worked with one of those AR 288 00:12:36,959 --> 00:12:42,300 tools called layer back back then and 289 00:12:39,839 --> 00:12:44,040 allowed you to nav nav Navigate the 290 00:12:42,300 --> 00:12:46,440 photo archive 291 00:12:44,040 --> 00:12:48,600 whilst he was standing in front of the 292 00:12:46,440 --> 00:12:51,899 building with your camera on your phone 293 00:12:48,600 --> 00:12:54,720 kind of obvious nowadays back then it 294 00:12:51,899 --> 00:12:57,180 was kind of mad magic kind of clunky 295 00:12:54,720 --> 00:12:59,639 magic but still but you could be in 296 00:12:57,180 --> 00:13:03,660 front of the qvb and then see the photo 297 00:12:59,639 --> 00:13:07,380 of the qvb the 100 years prior kind of 298 00:13:03,660 --> 00:13:10,260 nice but again began to show that there 299 00:13:07,380 --> 00:13:12,839 was opportunities once you opened access 300 00:13:10,260 --> 00:13:15,480 to things and created additional 301 00:13:12,839 --> 00:13:17,880 metadata for them it created new ways of 302 00:13:15,480 --> 00:13:20,760 using and browsing all of this historic 303 00:13:17,880 --> 00:13:24,240 material that would have would otherwise 304 00:13:20,760 --> 00:13:25,980 never be seen so 2011 I got hired by the 305 00:13:24,240 --> 00:13:28,680 Smithsonian and moved to this this 306 00:13:25,980 --> 00:13:31,320 Museum in New in New York this is in 307 00:13:28,680 --> 00:13:34,760 Carnegie Carnegie's old mansion house so 308 00:13:31,320 --> 00:13:36,920 kind of Carnegie was one of the guild 309 00:13:34,760 --> 00:13:39,740 Gilded Age 310 00:13:36,920 --> 00:13:42,600 industrial industrial 311 00:13:39,740 --> 00:13:45,120 industrialist Barons I guess super 312 00:13:42,600 --> 00:13:46,880 wealthy put most of his wealth towards 313 00:13:45,120 --> 00:13:50,820 public libraries 314 00:13:46,880 --> 00:13:53,160 but also did some Union to bust busting 315 00:13:50,820 --> 00:13:56,940 things during his time so good and bad 316 00:13:53,160 --> 00:13:58,260 things uh foreign Cooper Hewitt was in 317 00:13:56,940 --> 00:14:00,120 his house 318 00:13:58,260 --> 00:14:04,019 so it's part of the Smithsonian so the 319 00:14:00,120 --> 00:14:07,200 Smithsonian is this very large federally 320 00:14:04,019 --> 00:14:10,200 financed American museums mostly on the 321 00:14:07,200 --> 00:14:11,940 Washington Mall the air and space museum 322 00:14:10,200 --> 00:14:13,500 Etc you would have seen them in many 323 00:14:11,940 --> 00:14:16,260 films 324 00:14:13,500 --> 00:14:19,740 Cooper Hewitt New York Upper East Side 325 00:14:16,260 --> 00:14:22,980 full of amazing stuff mostly hadn't had 326 00:14:19,740 --> 00:14:27,300 been digitized lots of porcelain animals 327 00:14:22,980 --> 00:14:29,760 lots of posters lots of products weird 328 00:14:27,300 --> 00:14:33,420 things like this there's a cage for your 329 00:14:29,760 --> 00:14:33,420 pet Cricket what 330 00:14:33,839 --> 00:14:39,540 uh yeah kind of cool right so anyway 331 00:14:37,740 --> 00:14:42,000 um there were nerds back then who 332 00:14:39,540 --> 00:14:43,860 collected weird things yeah right 333 00:14:42,000 --> 00:14:47,519 anyway 334 00:14:43,860 --> 00:14:49,440 um the mascot for my then team I was the 335 00:14:47,519 --> 00:14:51,060 director of digital and emerging media 336 00:14:49,440 --> 00:14:54,480 during this rebuild of that that's 337 00:14:51,060 --> 00:14:57,000 Museum the mascot for my team became 338 00:14:54,480 --> 00:15:01,620 this this fabulous creature that became 339 00:14:57,000 --> 00:15:04,800 a gif uh cat and kitten as if in the act 340 00:15:01,620 --> 00:15:06,720 of spanking was the description animates 341 00:15:04,800 --> 00:15:08,899 beautiful beautiful beautifully it's 342 00:15:06,720 --> 00:15:12,019 like slightly not naughty and 343 00:15:08,899 --> 00:15:15,480 provocative Cooper Hewitt was very small 344 00:15:12,019 --> 00:15:17,820 so at any time a very small amount of 345 00:15:15,480 --> 00:15:20,579 the collection even with this massive 346 00:15:17,820 --> 00:15:22,560 Redevelopment was ever going to be put 347 00:15:20,579 --> 00:15:24,600 on shot so that's a tiny amount of that 348 00:15:22,560 --> 00:15:27,120 amazing collection now when the Cooper 349 00:15:24,600 --> 00:15:29,720 Hewitt collection was first uh pulled 350 00:15:27,120 --> 00:15:32,760 pulled together by the Hewitt sisters 351 00:15:29,720 --> 00:15:35,660 some early 20th Century Century women 352 00:15:32,760 --> 00:15:38,760 who were really paying Pioneers in 353 00:15:35,660 --> 00:15:41,160 collecting practice then they collected 354 00:15:38,760 --> 00:15:44,420 things from around the world and it and 355 00:15:41,160 --> 00:15:46,980 invited people in to copy them 356 00:15:44,420 --> 00:15:49,980 explicitly into copy them so it was 357 00:15:46,980 --> 00:15:53,399 about obtaining things from Europe and 358 00:15:49,980 --> 00:15:55,680 inspiring Americans American women 359 00:15:53,399 --> 00:15:59,459 predominantly to build their craft 360 00:15:55,680 --> 00:16:01,980 skills by copying the Masterworks of 361 00:15:59,459 --> 00:16:04,040 Europe so this was about Open Access in 362 00:16:01,980 --> 00:16:08,880 a physical form right 363 00:16:04,040 --> 00:16:11,760 so that image of these women cop copying 364 00:16:08,880 --> 00:16:13,440 the collection informed a lot of how we 365 00:16:11,760 --> 00:16:16,139 thought about things for the following 366 00:16:13,440 --> 00:16:18,680 four years so when I arrived the museum 367 00:16:16,139 --> 00:16:21,480 had just begun a massive Redevelopment 368 00:16:18,680 --> 00:16:24,839 pulling apart Carnegie's old building 369 00:16:21,480 --> 00:16:26,639 and rebuilding it by hand in its 370 00:16:24,839 --> 00:16:28,680 original form 371 00:16:26,639 --> 00:16:31,260 um so when I started there were about 10 372 00:16:28,680 --> 00:16:34,139 10 000 works on kind of line when I left 373 00:16:31,260 --> 00:16:35,420 there about 200 100 100 374 00:16:34,139 --> 00:16:37,860 000 Works online 375 00:16:35,420 --> 00:16:41,279 digitizing The Collection became the 376 00:16:37,860 --> 00:16:43,320 primary thing that drove much of what we 377 00:16:41,279 --> 00:16:45,300 implemented later 378 00:16:43,320 --> 00:16:48,180 um and remember what I said about 379 00:16:45,300 --> 00:16:50,100 collections being images of stuff but 380 00:16:48,180 --> 00:16:52,259 then the the descriptive stuff the 381 00:16:50,100 --> 00:16:55,740 metadata about things most of those 382 00:16:52,259 --> 00:16:58,279 Works before did digitization were on 383 00:16:55,740 --> 00:17:00,120 the website like this 384 00:16:58,279 --> 00:17:02,279 1901 385 00:17:00,120 --> 00:17:04,740 now when you have a hundred thousand 386 00:17:02,279 --> 00:17:07,079 prints then they're all like that how do 387 00:17:04,740 --> 00:17:08,760 you know which print is which like you 388 00:17:07,079 --> 00:17:12,240 literally don't 389 00:17:08,760 --> 00:17:14,220 like uh and so we we put some text up on 390 00:17:12,240 --> 00:17:16,919 here that would explain what was going 391 00:17:14,220 --> 00:17:19,919 on so this object is resting in our 392 00:17:16,919 --> 00:17:21,419 storage facility we're not sure sure who 393 00:17:19,919 --> 00:17:23,819 kind of made this 394 00:17:21,419 --> 00:17:26,699 because we literally didn't 395 00:17:23,819 --> 00:17:28,559 um so that's a problem right and of and 396 00:17:26,699 --> 00:17:32,400 and obviously photographing that work 397 00:17:28,559 --> 00:17:34,140 even just photographing that work allows 398 00:17:32,400 --> 00:17:36,200 someone to separate that from another 399 00:17:34,140 --> 00:17:40,440 print that says print 400 00:17:36,200 --> 00:17:42,059 1901 so the very first set of work was 401 00:17:40,440 --> 00:17:43,679 putting all this stuff up on the web as 402 00:17:42,059 --> 00:17:46,860 it happened 403 00:17:43,679 --> 00:17:50,520 um so my colleagues Aaron kind of Stroup 404 00:17:46,860 --> 00:17:52,799 Stroup cope and Michael Walter did a 405 00:17:50,520 --> 00:17:55,080 huge amount of work on making all of 406 00:17:52,799 --> 00:17:57,600 this stuff that we had available in the 407 00:17:55,080 --> 00:18:01,140 most accessible form possible on the web 408 00:17:57,600 --> 00:18:03,660 right so early forms of this looked had 409 00:18:01,140 --> 00:18:05,100 different ways of presenting it we did 410 00:18:03,660 --> 00:18:06,539 stuff like this where we were showing 411 00:18:05,100 --> 00:18:09,059 the last three things that were 412 00:18:06,539 --> 00:18:11,340 photographed this sort of stuff right we 413 00:18:09,059 --> 00:18:13,380 started to do and this goes back we 414 00:18:11,340 --> 00:18:16,380 reused that piece of code that was 415 00:18:13,380 --> 00:18:18,780 written for the Swatch book and evolved 416 00:18:16,380 --> 00:18:21,059 that so then we could Implement a color 417 00:18:18,780 --> 00:18:23,640 a color-based search right so navigating 418 00:18:21,059 --> 00:18:25,919 that collection by color was at that 419 00:18:23,640 --> 00:18:27,919 point a pretty radical thing it's now 420 00:18:25,919 --> 00:18:30,120 very common in museum collections 421 00:18:27,919 --> 00:18:32,580 inspired by this work 422 00:18:30,120 --> 00:18:34,679 so you could do things like this all the 423 00:18:32,580 --> 00:18:37,200 things that are in the shade of the dark 424 00:18:34,679 --> 00:18:41,520 kind of green and you could find avar's 425 00:18:37,200 --> 00:18:44,220 the iPad the iPod Nano and this chair 426 00:18:41,520 --> 00:18:46,200 uh you could also navigate that metadata 427 00:18:44,220 --> 00:18:47,640 in new ways and say show us all the 428 00:18:46,200 --> 00:18:49,679 things that the museum collected in 429 00:18:47,640 --> 00:18:51,539 1987. 430 00:18:49,679 --> 00:18:53,760 um show me all the people connected two 431 00:18:51,539 --> 00:18:55,740 things um connect to the Wikipedia bio 432 00:18:53,760 --> 00:18:58,380 of that person because if we know this 433 00:18:55,740 --> 00:19:00,780 this person has this metadata about it 434 00:18:58,380 --> 00:19:03,740 we can probably find the corresponding 435 00:19:00,780 --> 00:19:06,120 wiki Wikipedia biography for that person 436 00:19:03,740 --> 00:19:08,400 meaning that the staff don't need to 437 00:19:06,120 --> 00:19:10,740 waste time writing another biography for 438 00:19:08,400 --> 00:19:13,080 that person right so that was also part 439 00:19:10,740 --> 00:19:15,419 of this this was a museum that had about 440 00:19:13,080 --> 00:19:18,059 75 full-time staff 441 00:19:15,419 --> 00:19:20,460 and a tech technology team including 442 00:19:18,059 --> 00:19:22,500 myself of about four people 443 00:19:20,460 --> 00:19:24,419 and that was because it was redeveloping 444 00:19:22,500 --> 00:19:26,820 a huge amount of stuff but what we could 445 00:19:24,419 --> 00:19:29,340 also do when we started to give these 446 00:19:26,820 --> 00:19:31,799 things persistent identifiers on the 447 00:19:29,340 --> 00:19:34,440 internet we could link them to other 448 00:19:31,799 --> 00:19:36,480 things so we could say the Cooper Hewitt 449 00:19:34,440 --> 00:19:39,120 knows about these people the PowerHouse 450 00:19:36,480 --> 00:19:41,880 does too so let's connect those two 451 00:19:39,120 --> 00:19:43,679 people up and let's navigate between 452 00:19:41,880 --> 00:19:45,780 those two so we could do that with stuff 453 00:19:43,679 --> 00:19:47,820 and you you could see the things that 454 00:19:45,780 --> 00:19:51,059 the Cooper Hewitt had the same things as 455 00:19:47,820 --> 00:19:53,039 Powerhouse had right and there's a whole 456 00:19:51,059 --> 00:19:54,780 other talk about what that shows which 457 00:19:53,039 --> 00:19:57,240 is that museums collect a lot of the 458 00:19:54,780 --> 00:19:59,820 same kind of stuff and there's lots of 459 00:19:57,240 --> 00:20:02,940 the same air on office kind of chair in 460 00:19:59,820 --> 00:20:05,039 pretty much all designed designed Museum 461 00:20:02,940 --> 00:20:08,340 Collections and on Amazon where you can 462 00:20:05,039 --> 00:20:11,400 buy buy them as well anyway what if you 463 00:20:08,340 --> 00:20:13,919 could connect all those things up 464 00:20:11,400 --> 00:20:16,140 um so the idea there in rebuilding the 465 00:20:13,919 --> 00:20:17,820 building then was when everything was 466 00:20:16,140 --> 00:20:20,520 digitized which of course would would 467 00:20:17,820 --> 00:20:23,160 happen during that time could you change 468 00:20:20,520 --> 00:20:26,580 the way the the the the the building 469 00:20:23,160 --> 00:20:29,880 worked for you as a visitor so we built 470 00:20:26,580 --> 00:20:31,620 all lists on top of apis and this very 471 00:20:29,880 --> 00:20:33,299 simple model this was what we used this 472 00:20:31,620 --> 00:20:35,760 was done by Katie Shelley one of the 473 00:20:33,299 --> 00:20:37,340 team who was a designer she built this 474 00:20:35,760 --> 00:20:40,799 very simple 475 00:20:37,340 --> 00:20:43,860 pyramid to explain to donors and the 476 00:20:40,799 --> 00:20:47,340 staff what the hell be we're doing which 477 00:20:43,860 --> 00:20:50,280 was ev Everything the museum did ran 478 00:20:47,340 --> 00:20:52,559 through the web the public web and that 479 00:20:50,280 --> 00:20:54,299 was super important and it created this 480 00:20:52,559 --> 00:20:57,299 notion of the possibility of the the 481 00:20:54,299 --> 00:21:00,000 museum as an interface itself so when 482 00:20:57,299 --> 00:21:02,039 you visit the physical Museum what we 483 00:21:00,000 --> 00:21:04,860 were trying to do was to create this 484 00:21:02,039 --> 00:21:07,380 sense of you using the physical space 485 00:21:04,860 --> 00:21:09,900 much as you would use an interface 486 00:21:07,380 --> 00:21:12,059 through a screen right and it was an 487 00:21:09,900 --> 00:21:14,880 access device the physical stuff but 488 00:21:12,059 --> 00:21:17,100 also the digitized stuff 489 00:21:14,880 --> 00:21:19,200 uh I'm gonna skip that next one but of 490 00:21:17,100 --> 00:21:20,580 course we would need to change the way 491 00:21:19,200 --> 00:21:23,580 people thought so you're coming into 492 00:21:20,580 --> 00:21:25,980 that old house right 493 00:21:23,580 --> 00:21:28,980 that looks like an old house 494 00:21:25,980 --> 00:21:31,020 but it was this amazing digital 495 00:21:28,980 --> 00:21:33,840 experience full of all this stuff that 496 00:21:31,020 --> 00:21:36,419 you probably didn't know about how how 497 00:21:33,840 --> 00:21:38,880 would would we change that perception 498 00:21:36,419 --> 00:21:41,700 the moment you walked in the door and 499 00:21:38,880 --> 00:21:45,120 how would you bring friction in to that 500 00:21:41,700 --> 00:21:48,000 experience to slow people down so when I 501 00:21:45,120 --> 00:21:49,799 was designing a lot of things around web 502 00:21:48,000 --> 00:21:51,419 experiences it was about reducing 503 00:21:49,799 --> 00:21:53,940 friction but of course in physical 504 00:21:51,419 --> 00:21:56,520 spaces like like conferences here 505 00:21:53,940 --> 00:21:58,740 friction is a good is a good thing 506 00:21:56,520 --> 00:22:00,720 because it slows people down and 507 00:21:58,740 --> 00:22:02,840 encourages people to speak to each other 508 00:22:00,720 --> 00:22:06,179 right if you 509 00:22:02,840 --> 00:22:08,760 optimize things to reduce friction you 510 00:22:06,179 --> 00:22:11,760 you lose the grit of life and existence 511 00:22:08,760 --> 00:22:14,940 and that matters so we made this magic 512 00:22:11,760 --> 00:22:18,840 wand thing it was a bit like a transit 513 00:22:14,940 --> 00:22:21,299 pass or a library card for a museum and 514 00:22:18,840 --> 00:22:22,679 it had the initial form by the designers 515 00:22:21,299 --> 00:22:25,260 who worked on this initially this was 516 00:22:22,679 --> 00:22:27,480 the initial con concept art was give 517 00:22:25,260 --> 00:22:29,880 everyone a pen when you came to the 518 00:22:27,480 --> 00:22:33,000 designer the designer of Museum what if 519 00:22:29,880 --> 00:22:35,640 what if you got a magic stylus that made 520 00:22:33,000 --> 00:22:37,679 you a kind of designer so in 2015 when 521 00:22:35,640 --> 00:22:39,780 we launched it it worked like this you 522 00:22:37,679 --> 00:22:41,940 walked around the museum you had this 523 00:22:39,780 --> 00:22:43,440 stylus that you took you could collect 524 00:22:41,940 --> 00:22:45,960 things at one end 525 00:22:43,440 --> 00:22:47,700 you could create you could dock that 526 00:22:45,960 --> 00:22:49,679 with these interactive tables you could 527 00:22:47,700 --> 00:22:51,299 explore the collection you could be 528 00:22:49,679 --> 00:22:53,280 inspired and draw furniture and all 529 00:22:51,299 --> 00:22:54,720 sorts of other stuff and you would be 530 00:22:53,280 --> 00:22:56,340 you would be sent things from the 531 00:22:54,720 --> 00:22:58,580 collection that related to the designs 532 00:22:56,340 --> 00:23:01,140 you you were drawing 533 00:22:58,580 --> 00:23:04,080 and of course you could save those and 534 00:23:01,140 --> 00:23:05,340 take take those home as 3D models as 535 00:23:04,080 --> 00:23:07,980 well 536 00:23:05,340 --> 00:23:11,520 typical designed a designed a museum 537 00:23:07,980 --> 00:23:14,100 making making people designers 538 00:23:11,520 --> 00:23:15,659 um there was this uh this so the museum 539 00:23:14,100 --> 00:23:18,059 also had this amazing wallpaper 540 00:23:15,659 --> 00:23:20,700 collection right so wallpapers much uh 541 00:23:18,059 --> 00:23:22,380 like that swatch book uh lots of these 542 00:23:20,700 --> 00:23:23,760 little strips and of course the 543 00:23:22,380 --> 00:23:25,679 wallpaper collection is about seeing 544 00:23:23,760 --> 00:23:28,260 what a room would feel like being 545 00:23:25,679 --> 00:23:30,240 surrounded by that pattern and of course 546 00:23:28,260 --> 00:23:32,880 you can't really do do that with this 547 00:23:30,240 --> 00:23:35,280 little strip however you can when they 548 00:23:32,880 --> 00:23:38,280 are digitized and Rick Rick Rick Rick 549 00:23:35,280 --> 00:23:41,340 Rick Rick Rick Graf of the um the 550 00:23:38,280 --> 00:23:44,159 American uh graphic kind of design 551 00:23:41,340 --> 00:23:46,260 Association I had this great quote in 552 00:23:44,159 --> 00:23:48,299 this article on the Cooper who had just 553 00:23:46,260 --> 00:23:49,620 before I joined you got this wallpaper 554 00:23:48,299 --> 00:23:52,020 collection like what the hell really 555 00:23:49,620 --> 00:23:53,820 what are you gonna do with that of 556 00:23:52,020 --> 00:23:57,720 course you can do some cool cool things 557 00:23:53,820 --> 00:23:59,220 when it is of course uh digitized and 558 00:23:57,720 --> 00:24:00,960 you can allow people to create their own 559 00:23:59,220 --> 00:24:03,179 wallpapers and learn how wallpapers are 560 00:24:00,960 --> 00:24:05,760 made out of out of repeating patterns 561 00:24:03,179 --> 00:24:07,980 that's kind of cool and you can see how 562 00:24:05,760 --> 00:24:10,559 crazy crazy things get as people draw 563 00:24:07,980 --> 00:24:12,740 lots of stuff including kids 564 00:24:10,559 --> 00:24:15,179 but you can also load historic wall 565 00:24:12,740 --> 00:24:18,000 wallpaper patterns you have digitized 566 00:24:15,179 --> 00:24:20,520 and create how a room would feel being 567 00:24:18,000 --> 00:24:22,799 surrounded by those patterns so 568 00:24:20,520 --> 00:24:25,020 digitization makes these new forms of 569 00:24:22,799 --> 00:24:27,179 access possible now all of these 570 00:24:25,020 --> 00:24:28,740 wallpapers are pretty much out of out of 571 00:24:27,179 --> 00:24:30,720 copyright too so that was kind of cool 572 00:24:28,740 --> 00:24:32,520 and people spent a mountain of time here 573 00:24:30,720 --> 00:24:33,900 designing wallpapers this is one of the 574 00:24:32,520 --> 00:24:35,880 things that's still running at the 575 00:24:33,900 --> 00:24:38,400 Cooper Hewitt now like 10 years later 576 00:24:35,880 --> 00:24:40,799 people did amazing stuff right like 577 00:24:38,400 --> 00:24:42,240 super amazing stuff anyway 578 00:24:40,799 --> 00:24:44,179 um of course it was really social it was 579 00:24:42,240 --> 00:24:47,700 lots of fun it was great and people 580 00:24:44,179 --> 00:24:50,100 experienced what historical wallpapers 581 00:24:47,700 --> 00:24:51,799 were like as well as learning about how 582 00:24:50,100 --> 00:24:54,120 wallpapers were made 583 00:24:51,799 --> 00:24:56,100 mathematically in terms of repeating 584 00:24:54,120 --> 00:24:58,020 patterns and all of that 585 00:24:56,100 --> 00:25:00,539 um people collected a bunch of stuff got 586 00:24:58,020 --> 00:25:03,900 used heaps that won lots of awards 587 00:25:00,539 --> 00:25:05,700 fine fine biggest thing the average the 588 00:25:03,900 --> 00:25:09,780 average age of the visitor dropped right 589 00:25:05,700 --> 00:25:10,919 so this historic museums usually full of 590 00:25:09,780 --> 00:25:14,220 people 591 00:25:10,919 --> 00:25:17,340 who are older who know what's in kind of 592 00:25:14,220 --> 00:25:19,620 them now being exposed to people who 593 00:25:17,340 --> 00:25:21,840 didn't know who could learn from from 594 00:25:19,620 --> 00:25:23,700 them in different ways so the other 595 00:25:21,840 --> 00:25:26,100 stuff that was going on then that I was 596 00:25:23,700 --> 00:25:28,500 doing was acquiring soft software and 597 00:25:26,100 --> 00:25:30,539 source source code is part of the 598 00:25:28,500 --> 00:25:32,940 national design collection so the Cooper 599 00:25:30,539 --> 00:25:36,120 Hewitt just just announced last week 600 00:25:32,940 --> 00:25:40,890 that they've set up a a digital design 601 00:25:36,120 --> 00:25:43,939 Department within the museums cubitorial 602 00:25:40,890 --> 00:25:43,939 [Music] 603 00:25:44,900 --> 00:25:49,679 division what I'm going to show you now 604 00:25:47,640 --> 00:25:53,220 were the first things that that museum 605 00:25:49,679 --> 00:25:57,419 collected that joined that collection 606 00:25:53,220 --> 00:26:00,000 so um uh me and my team with Aaron Aaron 607 00:25:57,419 --> 00:26:01,740 de cope he and I acquired the first app 608 00:26:00,000 --> 00:26:05,299 in the smithsonian's collection and it 609 00:26:01,740 --> 00:26:09,000 was this app that was done for the iPad 610 00:26:05,299 --> 00:26:10,279 by a studio called Bloom in 2011. so the 611 00:26:09,000 --> 00:26:13,620 first I 612 00:26:10,279 --> 00:26:14,580 iPad this was an app that was made 613 00:26:13,620 --> 00:26:19,559 um 614 00:26:14,580 --> 00:26:22,140 so I uh iOS 5 and it was updated for iOS 615 00:26:19,559 --> 00:26:24,960 6 as well this was a music player app 616 00:26:22,140 --> 00:26:27,360 that visualized your collection of music 617 00:26:24,960 --> 00:26:30,659 as a series of Planet everybody's right 618 00:26:27,360 --> 00:26:33,840 so you had the Artist as a son the 619 00:26:30,659 --> 00:26:36,720 albums as planets and the tracks as 620 00:26:33,840 --> 00:26:38,279 moons and the orbits were based on the 621 00:26:36,720 --> 00:26:41,820 length of the tracks right 622 00:26:38,279 --> 00:26:43,980 kind of cool right simple idea 623 00:26:41,820 --> 00:26:48,140 um didn't work by the time we acquired 624 00:26:43,980 --> 00:26:51,720 it because iOS changed and it's fragile 625 00:26:48,140 --> 00:26:54,000 and Bloom uh ran went out of business as 626 00:26:51,720 --> 00:26:57,179 most startups did 627 00:26:54,000 --> 00:27:00,299 um but so we acquired from Bloom the 628 00:26:57,179 --> 00:27:02,520 non-working source code 629 00:27:00,299 --> 00:27:04,799 and it's important that it didn't work 630 00:27:02,520 --> 00:27:07,200 and we worked with Bloom and their 631 00:27:04,799 --> 00:27:09,419 lawyers and the smithsonian's lawyers to 632 00:27:07,200 --> 00:27:12,900 open source the source code as well 633 00:27:09,419 --> 00:27:16,380 right and we released the source code on 634 00:27:12,900 --> 00:27:18,600 GitHub as part of preserving the work so 635 00:27:16,380 --> 00:27:20,940 this is a piece this is some something 636 00:27:18,600 --> 00:27:23,400 the the museum is in quotes acquiring 637 00:27:20,940 --> 00:27:26,279 and then giving out 638 00:27:23,400 --> 00:27:28,620 and it's open sourced on GitHub and what 639 00:27:26,279 --> 00:27:30,000 that meant was you could go through the 640 00:27:28,620 --> 00:27:32,700 changes 641 00:27:30,000 --> 00:27:36,299 that the developers made and the object 642 00:27:32,700 --> 00:27:37,919 had versions and this showed and this 643 00:27:36,299 --> 00:27:39,659 was super important this was like 644 00:27:37,919 --> 00:27:42,779 acquiring a chair 645 00:27:39,659 --> 00:27:44,580 with the process of making the chair and 646 00:27:42,779 --> 00:27:47,960 all the sketch sketches of the chairs 647 00:27:44,580 --> 00:27:50,880 that failed before it so for me 648 00:27:47,960 --> 00:27:52,860 acquiring the versioned code was a 649 00:27:50,880 --> 00:27:55,620 philosophical piece too about saying 650 00:27:52,860 --> 00:27:57,299 future designers are going to need need 651 00:27:55,620 --> 00:27:59,760 to know 652 00:27:57,299 --> 00:28:03,720 the choices that were made because of 653 00:27:59,760 --> 00:28:06,720 the limitations of the iPad in 2011 or 654 00:28:03,720 --> 00:28:09,299 actually 20 to 2010. 655 00:28:06,720 --> 00:28:12,059 so and of course you know it's a museum 656 00:28:09,299 --> 00:28:15,059 right so to preserve this 657 00:28:12,059 --> 00:28:17,460 github's not a not the best place to 658 00:28:15,059 --> 00:28:19,140 preserve things Shakara 659 00:28:17,460 --> 00:28:20,580 um if you want to preserve this for a 660 00:28:19,140 --> 00:28:22,620 long long time 661 00:28:20,580 --> 00:28:26,480 you print it out 662 00:28:22,620 --> 00:28:30,080 on archival paper in a font 663 00:28:26,480 --> 00:28:34,140 OCR font from the late and the the late 664 00:28:30,080 --> 00:28:37,620 1960s so very small amounts of computing 665 00:28:34,140 --> 00:28:40,860 power can decode that in the future and 666 00:28:37,620 --> 00:28:43,799 it was digital of objects zero zero one 667 00:28:40,860 --> 00:28:46,980 right super cool 668 00:28:43,799 --> 00:28:49,860 in this archival box and you know 669 00:28:46,980 --> 00:28:52,200 it was kind of yeah it was a it was 670 00:28:49,860 --> 00:28:53,760 amusing at the time too anyway and 671 00:28:52,200 --> 00:28:57,179 people would like what did you acquire 672 00:28:53,760 --> 00:28:59,100 like what actually did you acquire and 673 00:28:57,179 --> 00:29:02,279 of course as I just said the underlying 674 00:28:59,100 --> 00:29:04,500 source code was about showing the 675 00:29:02,279 --> 00:29:07,919 possible the possibilities for future 676 00:29:04,500 --> 00:29:11,100 exhibitions and um we released all this 677 00:29:07,919 --> 00:29:14,100 on the on the documentation the metadata 678 00:29:11,100 --> 00:29:16,200 contained all of this discussion about 679 00:29:14,100 --> 00:29:18,120 it and also the what we call the 680 00:29:16,200 --> 00:29:20,940 curatorial file 681 00:29:18,120 --> 00:29:23,820 so this was a means to as I was saying 682 00:29:20,940 --> 00:29:26,640 to to reveal the choices designers make 683 00:29:23,820 --> 00:29:29,100 designers as developers as well we don't 684 00:29:26,640 --> 00:29:31,380 make choices in a vacuum we make choices 685 00:29:29,100 --> 00:29:34,140 because of the context the politics and 686 00:29:31,380 --> 00:29:36,120 the the context of the period and of 687 00:29:34,140 --> 00:29:39,720 course this allows us to figure out the 688 00:29:36,120 --> 00:29:43,380 affordances of the iPad as a medium back 689 00:29:39,720 --> 00:29:46,200 back back then this is Ben cerveny also 690 00:29:43,380 --> 00:29:48,539 known as neb talk talking about this 691 00:29:46,200 --> 00:29:49,559 um a little later let me see if this 692 00:29:48,539 --> 00:29:54,179 works 693 00:29:49,559 --> 00:29:56,520 idea that planetary was visualizing a 694 00:29:54,179 --> 00:30:00,059 collection of music as a finite set of 695 00:29:56,520 --> 00:30:02,159 things is already nostalgic 696 00:30:00,059 --> 00:30:04,440 um and the way that now people relate to 697 00:30:02,159 --> 00:30:07,020 music is as a stream an infinite 698 00:30:04,440 --> 00:30:09,659 oncoming stream of possibilities that 699 00:30:07,020 --> 00:30:10,980 they're they're moving through and that 700 00:30:09,659 --> 00:30:12,539 was actually part of our planned 701 00:30:10,980 --> 00:30:15,299 Evolution for the Way planetary would 702 00:30:12,539 --> 00:30:17,940 unfold was that eventually we wanted to 703 00:30:15,299 --> 00:30:19,980 include a universe of Music which was 704 00:30:17,940 --> 00:30:22,200 much larger than the sort of solar 705 00:30:19,980 --> 00:30:25,520 systems that were created by the 706 00:30:22,200 --> 00:30:25,520 individual artists in the collection 707 00:30:25,799 --> 00:30:32,220 the idea of a high resolution touch 708 00:30:28,679 --> 00:30:35,039 screen that was at one's disposal for 709 00:30:32,220 --> 00:30:36,960 the browsing of media was still a 710 00:30:35,039 --> 00:30:40,320 science fiction that was this was the 711 00:30:36,960 --> 00:30:42,179 very first iPad one was a very science 712 00:30:40,320 --> 00:30:44,700 fiction experience for people the idea 713 00:30:42,179 --> 00:30:47,399 that there was this window into digital 714 00:30:44,700 --> 00:30:49,679 media that they could pick up and you 715 00:30:47,399 --> 00:30:51,539 know viscerally interact with and so we 716 00:30:49,679 --> 00:30:54,000 really wanted to 717 00:30:51,539 --> 00:30:55,500 um you know sort of in a Way planetary 718 00:30:54,000 --> 00:30:57,000 was part of the completion of that 719 00:30:55,500 --> 00:30:58,380 science fiction story I mean what is it 720 00:30:57,000 --> 00:31:00,299 you're supposed to see on this you know 721 00:30:58,380 --> 00:31:02,159 all the science fiction programs we've 722 00:31:00,299 --> 00:31:04,020 seen previous to the introduction of the 723 00:31:02,159 --> 00:31:05,279 iPad the thing you were looking at when 724 00:31:04,020 --> 00:31:07,740 you you know picked up your little 725 00:31:05,279 --> 00:31:11,220 tablet that had a display on it was some 726 00:31:07,740 --> 00:31:13,700 sort of uh in interplanetary uh sort of 727 00:31:11,220 --> 00:31:13,700 navigational 728 00:31:14,700 --> 00:31:19,679 um one of the other designers Tyle 729 00:31:16,620 --> 00:31:21,539 bacarden who's now at Square uh finally 730 00:31:19,679 --> 00:31:24,980 got the version running 731 00:31:21,539 --> 00:31:27,200 um on a virtual machine which was great 732 00:31:24,980 --> 00:31:29,880 and 2020 733 00:31:27,200 --> 00:31:33,179 a developer in Sydney 734 00:31:29,880 --> 00:31:35,220 uh you got onto the GitHub repo and 735 00:31:33,179 --> 00:31:37,200 managed to remaster it and preserve it 736 00:31:35,220 --> 00:31:39,419 by making a new version of it which is 737 00:31:37,200 --> 00:31:42,480 now free on the app on the app kind of 738 00:31:39,419 --> 00:31:45,299 store this was only possible because we 739 00:31:42,480 --> 00:31:47,520 released the code and opened I'm an open 740 00:31:45,299 --> 00:31:49,940 kind of license that that that that that 741 00:31:47,520 --> 00:31:54,059 that code and there was a lot of 742 00:31:49,940 --> 00:31:56,399 discussion in 2018 and 19 743 00:31:54,059 --> 00:31:59,100 um in the digital preservation world 744 00:31:56,399 --> 00:32:02,940 that this ex this experiment in open 745 00:31:59,100 --> 00:32:05,279 kind of sourcing uh software for for 746 00:32:02,940 --> 00:32:08,039 preservation purposes had failed because 747 00:32:05,279 --> 00:32:09,779 no one had managed to rebuild it a year 748 00:32:08,039 --> 00:32:12,860 later someone did 749 00:32:09,779 --> 00:32:12,860 so that's kind of cool 750 00:32:14,159 --> 00:32:19,200 now it's important to realize it's not 751 00:32:16,620 --> 00:32:21,419 it's not this solution for all of the 752 00:32:19,200 --> 00:32:23,640 the thing but it's a nice proof that 753 00:32:21,419 --> 00:32:26,460 some some sometimes trusting the 754 00:32:23,640 --> 00:32:28,200 community allows these uh unexpected 755 00:32:26,460 --> 00:32:30,419 things to happen 756 00:32:28,200 --> 00:32:32,100 um the other thing we did uh was of 757 00:32:30,419 --> 00:32:35,460 course we were rebuilding the building 758 00:32:32,100 --> 00:32:37,860 so for the first time in a long time 759 00:32:35,460 --> 00:32:42,240 the building had nothing in it for like 760 00:32:37,860 --> 00:32:45,000 a week and this was a time when lidar 761 00:32:42,240 --> 00:32:47,700 scanners were kind of big but they were 762 00:32:45,000 --> 00:32:49,320 they were available and so we got a team 763 00:32:47,700 --> 00:32:52,500 to come and light our scan the the 764 00:32:49,320 --> 00:32:54,899 building and release it as a 3D model 765 00:32:52,500 --> 00:32:57,720 and a point Cloud file that you can 766 00:32:54,899 --> 00:32:59,820 still download now and again open 767 00:32:57,720 --> 00:33:01,400 um open a kind of license so this is the 768 00:32:59,820 --> 00:33:04,100 thing about the scanning of the building 769 00:33:01,400 --> 00:33:08,820 [Music] 770 00:33:04,100 --> 00:33:10,679 of the Cooper Hewitt Museum 771 00:33:08,820 --> 00:33:12,840 First Step was to scan the interior of 772 00:33:10,679 --> 00:33:15,360 the museum we scanned every stairwell 773 00:33:12,840 --> 00:33:17,640 every room on the inside 774 00:33:15,360 --> 00:33:20,039 we then moved to the outside to scan the 775 00:33:17,640 --> 00:33:23,100 exterior walls we linked those together 776 00:33:20,039 --> 00:33:25,440 and now today scanning the rooftop so 777 00:33:23,100 --> 00:33:28,140 that we can join the roof to the 778 00:33:25,440 --> 00:33:30,480 exterior to the interior to create a 779 00:33:28,140 --> 00:33:32,640 single model the way we do that is we 780 00:33:30,480 --> 00:33:35,279 take millions of measurements by using a 781 00:33:32,640 --> 00:33:37,080 lidar scanner this casts a laser off of 782 00:33:35,279 --> 00:33:39,419 a spinning mirror when it hits the 783 00:33:37,080 --> 00:33:41,700 object it bounces back measures the 784 00:33:39,419 --> 00:33:44,039 distance and then we can import this 785 00:33:41,700 --> 00:33:46,500 data into the computer from that we look 786 00:33:44,039 --> 00:33:48,899 at it as a point Cloud just millions of 787 00:33:46,500 --> 00:33:50,760 dots we then create a mesh in the 788 00:33:48,899 --> 00:33:53,159 computer which is sort of like a 789 00:33:50,760 --> 00:33:55,500 wireframe and then we take the camera we 790 00:33:53,159 --> 00:33:58,260 take hundreds of pictures we map those 791 00:33:55,500 --> 00:34:00,000 pictures onto the mesh and now we have a 792 00:33:58,260 --> 00:34:02,159 textured model that we can look at from 793 00:34:00,000 --> 00:34:03,539 any direction and it looks just like the 794 00:34:02,159 --> 00:34:05,340 real thing 795 00:34:03,539 --> 00:34:07,860 there are so many cool things you can do 796 00:34:05,340 --> 00:34:10,080 with a 3D model like this you can take a 797 00:34:07,860 --> 00:34:12,000 virtual tour in your computer you can 798 00:34:10,080 --> 00:34:14,820 examine all the historic architectural 799 00:34:12,000 --> 00:34:16,859 details you can create 3D prints using a 800 00:34:14,820 --> 00:34:18,720 3D printer you can use it to make a 801 00:34:16,859 --> 00:34:20,220 video game and have zombies and Aliens 802 00:34:18,720 --> 00:34:22,139 running through the halls of the Cooper 803 00:34:20,220 --> 00:34:23,700 Hewitt an exhibition designer who's 804 00:34:22,139 --> 00:34:25,260 planning a show at the Cooper Hewitt 805 00:34:23,700 --> 00:34:27,179 might want to actually plan their 806 00:34:25,260 --> 00:34:29,399 exhibit there's so much you can do with 807 00:34:27,179 --> 00:34:31,580 a 3D model like this and it's so awesome 808 00:34:29,399 --> 00:34:34,260 that it's free for download 809 00:34:31,580 --> 00:34:36,659 so there's a lot of ideas about the 810 00:34:34,260 --> 00:34:40,859 notion of a designer designed museum 811 00:34:36,659 --> 00:34:43,200 being open in as many ways as in as many 812 00:34:40,859 --> 00:34:46,639 ways as possible the new the Cooper 813 00:34:43,200 --> 00:34:49,560 Hewitt redesigned logo and type 814 00:34:46,639 --> 00:34:52,859 typeface which launched in 2014 as well 815 00:34:49,560 --> 00:34:56,220 was open sourced too so it became a real 816 00:34:52,859 --> 00:34:59,640 philosophy in them in the Museum's brand 817 00:34:56,220 --> 00:35:02,220 and experience and reality 818 00:34:59,640 --> 00:35:05,040 so it was this big piece around all of 819 00:35:02,220 --> 00:35:08,400 these designed practices coming coming 820 00:35:05,040 --> 00:35:10,560 kind of together in 2015 I moved back to 821 00:35:08,400 --> 00:35:11,820 Melbourne and we did this process again 822 00:35:10,560 --> 00:35:15,119 right 823 00:35:11,820 --> 00:35:17,880 so what you can go up and see now in the 824 00:35:15,119 --> 00:35:21,720 in um in the in the museum is some of 825 00:35:17,880 --> 00:35:23,220 some of those ideas iterated further 826 00:35:21,720 --> 00:35:25,619 um but I'm working with a different set 827 00:35:23,220 --> 00:35:27,420 of stuff now so this is your your Museum 828 00:35:25,619 --> 00:35:31,079 of screwed the culture and in terms of 829 00:35:27,420 --> 00:35:33,900 the their collection that that means 830 00:35:31,079 --> 00:35:36,359 move moving image archives video art 831 00:35:33,900 --> 00:35:38,700 video games and very early on we 832 00:35:36,359 --> 00:35:41,160 released as you would expect all of the 833 00:35:38,700 --> 00:35:43,800 collection metadata as cc0 license so 834 00:35:41,160 --> 00:35:46,740 this was about 2016 I think and 835 00:35:43,800 --> 00:35:50,520 instantly we worked with students at our 836 00:35:46,740 --> 00:35:52,859 our MIT to do some data the data data 837 00:35:50,520 --> 00:35:55,680 visualizations of the representation in 838 00:35:52,859 --> 00:35:57,900 the collection so we started just to 839 00:35:55,680 --> 00:35:59,579 have people revealing new stories about 840 00:35:57,900 --> 00:36:02,640 the things we collected so we were 841 00:35:59,579 --> 00:36:04,740 collect collecting historically many 842 00:36:02,640 --> 00:36:06,540 many more documentaries about male 843 00:36:04,740 --> 00:36:07,680 creatives than female identifying 844 00:36:06,540 --> 00:36:10,500 creatives 845 00:36:07,680 --> 00:36:14,220 we had different biases in experimental 846 00:36:10,500 --> 00:36:17,280 film we could see new ways we saw new 847 00:36:14,220 --> 00:36:19,680 ways of look looking at the at their 848 00:36:17,280 --> 00:36:22,079 collection as a whole have an API and I 849 00:36:19,680 --> 00:36:24,240 think uh Simon kind of laughler from the 850 00:36:22,079 --> 00:36:27,960 developers soft software development 851 00:36:24,240 --> 00:36:31,619 team spoke uh last last year about that 852 00:36:27,960 --> 00:36:33,720 um the API does what an API does 853 00:36:31,619 --> 00:36:35,520 don't need to explain that 854 00:36:33,720 --> 00:36:38,160 um and we've been integrating all these 855 00:36:35,520 --> 00:36:40,859 experiments into our design work so this 856 00:36:38,160 --> 00:36:42,420 this is what matters now for us so 857 00:36:40,859 --> 00:36:45,720 there's sort of sense of human 858 00:36:42,420 --> 00:36:48,720 accuration and I think as more AI tools 859 00:36:45,720 --> 00:36:51,720 are released daily uh gpt4 came out 860 00:36:48,720 --> 00:36:53,460 today I think uh these things human 861 00:36:51,720 --> 00:36:57,000 curation really matters because I think 862 00:36:53,460 --> 00:36:58,400 sorting through the mess of the massive 863 00:36:57,000 --> 00:37:02,760 stuff 864 00:36:58,400 --> 00:37:06,000 needs our own biases that are legible to 865 00:37:02,760 --> 00:37:07,980 us to build trust right so very early on 866 00:37:06,000 --> 00:37:11,040 we did a lot of stuff those same kind of 867 00:37:07,980 --> 00:37:13,200 things the text mining uh video video 868 00:37:11,040 --> 00:37:15,660 mining things that we were doing with 869 00:37:13,200 --> 00:37:17,460 the PowerHouse in the early 2000s with 870 00:37:15,660 --> 00:37:20,940 some of the things from the collection 871 00:37:17,460 --> 00:37:23,460 so this is good Google's tool from 2017 872 00:37:20,940 --> 00:37:25,619 running over some of the collection and 873 00:37:23,460 --> 00:37:28,200 you can you can you can think about how 874 00:37:25,619 --> 00:37:33,440 much better this would would would be 875 00:37:28,200 --> 00:37:36,300 now so 2017's tools were pretty blunt 876 00:37:33,440 --> 00:37:38,280 2023's tools have much much more 877 00:37:36,300 --> 00:37:40,200 Precision but you can see the challenges 878 00:37:38,280 --> 00:37:42,480 you're going to have in identifying 879 00:37:40,200 --> 00:37:45,420 things in some some of these historic 880 00:37:42,480 --> 00:37:47,640 footage and because of the grain so when 881 00:37:45,420 --> 00:37:49,560 we are digitizing contemporary uh 882 00:37:47,640 --> 00:37:52,740 contemporary things that's fine but when 883 00:37:49,560 --> 00:37:55,920 we're digitizing his um his historic 884 00:37:52,740 --> 00:37:59,220 things with scratches and glitches some 885 00:37:55,920 --> 00:38:01,380 of these uh computer vision tools don't 886 00:37:59,220 --> 00:38:02,640 work so well with it 887 00:38:01,380 --> 00:38:04,320 um we did some experiments of course 888 00:38:02,640 --> 00:38:07,680 with clip where we were generating 889 00:38:04,320 --> 00:38:09,420 fictional disk descriptions so remember 890 00:38:07,680 --> 00:38:11,160 back 891 00:38:09,420 --> 00:38:13,560 to that um 892 00:38:11,160 --> 00:38:16,440 Cooper Hewitt print where there was no 893 00:38:13,560 --> 00:38:18,839 metadata so we started doing that with 894 00:38:16,440 --> 00:38:20,760 things in the in the collection now to 895 00:38:18,839 --> 00:38:23,099 generate descriptions based on stuff 896 00:38:20,760 --> 00:38:24,560 that we have that hasn't had time for 897 00:38:23,099 --> 00:38:27,480 staff to write 898 00:38:24,560 --> 00:38:30,359 captioning again lots of things we've 899 00:38:27,480 --> 00:38:33,240 been experimenting with there there 900 00:38:30,359 --> 00:38:35,520 um where things go wrong right we 901 00:38:33,240 --> 00:38:37,200 married at Clint hunt like what the hell 902 00:38:35,520 --> 00:38:38,820 is that 903 00:38:37,200 --> 00:38:42,000 um anyway 904 00:38:38,820 --> 00:38:46,079 um of course uh transcription tools now 905 00:38:42,000 --> 00:38:46,859 super supercharged this is from 2018. 906 00:38:46,079 --> 00:38:49,520 um 907 00:38:46,859 --> 00:38:49,520 yeah 908 00:38:49,560 --> 00:38:54,300 right anyway 909 00:38:51,740 --> 00:38:56,700 there is a concern in the museum world 910 00:38:54,300 --> 00:38:59,880 of course that what we what what is 911 00:38:56,700 --> 00:39:02,280 happening when we when we move away from 912 00:38:59,880 --> 00:39:04,920 collections collection specific 913 00:39:02,280 --> 00:39:06,720 knowledge to this data Centric View and 914 00:39:04,920 --> 00:39:10,079 this is where you know I would usually 915 00:39:06,720 --> 00:39:12,060 talk about bias in these tools trying to 916 00:39:10,079 --> 00:39:14,280 get to try to get data sets language 917 00:39:12,060 --> 00:39:17,820 models and these these kinds of things 918 00:39:14,280 --> 00:39:22,460 but it really does does reveal within my 919 00:39:17,820 --> 00:39:22,460 world lots of issues around skills 920 00:39:22,560 --> 00:39:26,640 um so the other things that have changed 921 00:39:24,480 --> 00:39:29,099 in my museum now everything is in 922 00:39:26,640 --> 00:39:31,440 copyright so that's hard 923 00:39:29,099 --> 00:39:34,220 there's no uh there's no quotation 924 00:39:31,440 --> 00:39:36,420 exception within Australian law yet uh 925 00:39:34,220 --> 00:39:40,020 Rebecca I'm sure we'll talk a bit about 926 00:39:36,420 --> 00:39:44,040 that of course iacip or first First 927 00:39:40,020 --> 00:39:46,320 Nations I IAP really matters and it's 928 00:39:44,040 --> 00:39:49,800 not as simple as things are in or out of 929 00:39:46,320 --> 00:39:52,800 copyright copyright and rights may may 930 00:39:49,800 --> 00:39:55,220 exist and be collect collectively owed 931 00:39:52,800 --> 00:39:57,720 within a community they're also Moral 932 00:39:55,220 --> 00:40:00,540 Moral rights and if you haven't checked 933 00:39:57,720 --> 00:40:03,599 out spawning dot AI That's a very 934 00:40:00,540 --> 00:40:06,839 exciting project around artists and 935 00:40:03,599 --> 00:40:09,720 creators opting out of training 936 00:40:06,839 --> 00:40:11,579 on images and works 937 00:40:09,720 --> 00:40:13,740 um open kind of data is now used by 938 00:40:11,579 --> 00:40:16,680 machines more than it is by humans right 939 00:40:13,740 --> 00:40:19,140 so we know that but we haven't thought 940 00:40:16,680 --> 00:40:21,420 through what that actually means so you 941 00:40:19,140 --> 00:40:23,040 also for First Nations and of course 942 00:40:21,420 --> 00:40:25,800 that works out in the trade training 943 00:40:23,040 --> 00:40:28,859 training models most ex most explicitly 944 00:40:25,800 --> 00:40:30,660 but in lots of other things too so when 945 00:40:28,859 --> 00:40:32,160 you come up and visit which I hope kind 946 00:40:30,660 --> 00:40:34,140 of you do in the next couple of days 947 00:40:32,160 --> 00:40:35,490 this is the kind of experience you will 948 00:40:34,140 --> 00:40:37,460 now get 949 00:40:35,490 --> 00:40:39,660 [Music] 950 00:40:37,460 --> 00:40:42,599 so you'll get given a lens you don't get 951 00:40:39,660 --> 00:40:44,820 given a pen you get given a lens right 952 00:40:42,599 --> 00:40:46,740 and like at Cooper Hewitt you can 953 00:40:44,820 --> 00:40:48,720 collect all of the things you can 954 00:40:46,740 --> 00:40:51,180 collect all the things you you make but 955 00:40:48,720 --> 00:40:53,760 different differently to Cooper Hewitt 956 00:40:51,180 --> 00:40:56,760 you take the lens home 957 00:40:53,760 --> 00:40:59,700 and what happens there within our Museum 958 00:40:56,760 --> 00:41:03,599 of screeder culture is we connect you to 959 00:40:59,700 --> 00:41:06,420 things that are not in our uh not in our 960 00:41:03,599 --> 00:41:08,880 exhibitions and not in our collections 961 00:41:06,420 --> 00:41:12,900 so the purpose of them of the museum 962 00:41:08,880 --> 00:41:14,940 here has moved from showing you things 963 00:41:12,900 --> 00:41:17,599 within the Museum's collection to 964 00:41:14,940 --> 00:41:20,280 showing you things that you might be 965 00:41:17,599 --> 00:41:23,220 interested in because our curators chose 966 00:41:20,280 --> 00:41:24,960 to chose them beyond the Museum's 967 00:41:23,220 --> 00:41:28,020 collection so that that's a slight 968 00:41:24,960 --> 00:41:30,420 philosophical and semantic shift so the 969 00:41:28,020 --> 00:41:33,960 idea is that the museum becomes a place 970 00:41:30,420 --> 00:41:36,599 that inspires you to go further in this 971 00:41:33,960 --> 00:41:38,280 there's there's there's this regard 972 00:41:36,599 --> 00:41:39,839 um so I'm just gonna I think I'm gonna 973 00:41:38,280 --> 00:41:42,320 end in a second let's see how many 974 00:41:39,839 --> 00:41:45,720 fights I've got left so the big question 975 00:41:42,320 --> 00:41:48,180 question now as a director and CEO is 976 00:41:45,720 --> 00:41:49,740 What are the literacies that my staff 977 00:41:48,180 --> 00:41:52,500 now need 978 00:41:49,740 --> 00:41:54,660 to work with tech technology I'm in a 979 00:41:52,500 --> 00:41:56,880 museum of screed culture I'm in a museum 980 00:41:54,660 --> 00:41:59,460 that collects and explores visual 981 00:41:56,880 --> 00:42:02,040 effects the explores film that explores 982 00:41:59,460 --> 00:42:05,820 video games what are the literacies my 983 00:42:02,040 --> 00:42:07,859 curators need to make make make sense of 984 00:42:05,820 --> 00:42:11,640 the world that the tools people in this 985 00:42:07,859 --> 00:42:13,079 this this this room are making 986 00:42:11,640 --> 00:42:15,900 don't understand they don't understand 987 00:42:13,079 --> 00:42:17,220 it at all they don't have the technical 988 00:42:15,900 --> 00:42:20,339 literacies 989 00:42:17,220 --> 00:42:21,960 to distinguish them from Magic and I 990 00:42:20,339 --> 00:42:23,700 think that is a problem and I think that 991 00:42:21,960 --> 00:42:27,000 that's something that needs a lot of 992 00:42:23,700 --> 00:42:29,660 work between technology communities and 993 00:42:27,000 --> 00:42:29,660 the humanities 994 00:42:29,880 --> 00:42:33,300 skip the next slide because it's not 995 00:42:31,800 --> 00:42:37,140 relevant 996 00:42:33,300 --> 00:42:40,500 let's see what happens uh 997 00:42:37,140 --> 00:42:42,540 yeah we know this too 998 00:42:40,500 --> 00:42:45,119 and as I said at the start this is a 999 00:42:42,540 --> 00:42:47,400 problem and this is one in terms of Open 1000 00:42:45,119 --> 00:42:50,280 Access that I've seen happen over the 1001 00:42:47,400 --> 00:42:53,099 last 20 years and where the PowerHouse 1002 00:42:50,280 --> 00:42:55,500 did early work in open access the 1003 00:42:53,099 --> 00:42:57,599 PowerHouse was not a not a museum many 1004 00:42:55,500 --> 00:43:00,119 people thought of in the global global 1005 00:42:57,599 --> 00:43:02,280 sense in terms of Museum Collections and 1006 00:43:00,119 --> 00:43:04,980 as soon as the British British museum 1007 00:43:02,280 --> 00:43:07,079 the Metropolitan Museum and other 1008 00:43:04,980 --> 00:43:08,819 museums that people know 1009 00:43:07,079 --> 00:43:11,880 started to release their their 1010 00:43:08,819 --> 00:43:13,920 collections it crowds out the smaller 1011 00:43:11,880 --> 00:43:16,819 collections the more Niche Collections 1012 00:43:13,920 --> 00:43:19,800 and that's something to be aware of too 1013 00:43:16,819 --> 00:43:22,740 and of course the web now like you know 1014 00:43:19,800 --> 00:43:24,560 so many design decisions within museums 1015 00:43:22,740 --> 00:43:27,300 are now based on 1016 00:43:24,560 --> 00:43:31,700 analytics data which is a very blunt 1017 00:43:27,300 --> 00:43:31,700 tool for measuring value 1018 00:43:32,400 --> 00:43:38,220 Brett's wins out over depth 1019 00:43:34,880 --> 00:43:40,140 and this is a challenge too so when we 1020 00:43:38,220 --> 00:43:41,640 don't have shared kind of narratives 1021 00:43:40,140 --> 00:43:43,619 about things 1022 00:43:41,640 --> 00:43:45,480 communities will create their own 1023 00:43:43,619 --> 00:43:47,940 sometimes they will be good things 1024 00:43:45,480 --> 00:43:50,220 sometimes they will be ridiculous things 1025 00:43:47,940 --> 00:43:53,520 as you're well aware of 1026 00:43:50,220 --> 00:43:56,400 so for me as now director and CEO open 1027 00:43:53,520 --> 00:43:58,500 is a strategy and it's a tool for 1028 00:43:56,400 --> 00:44:01,619 catalytic change 1029 00:43:58,500 --> 00:44:04,380 and what that change creates is what we 1030 00:44:01,619 --> 00:44:08,240 need to talk more more about as a 1031 00:44:04,380 --> 00:44:08,240 society so thanks heaps 1032 00:44:12,870 --> 00:44:15,960 [Applause] 1033 00:44:18,859 --> 00:44:23,280 thank you very much Seb it was great to 1034 00:44:21,359 --> 00:44:25,500 see what the museum space is doing with 1035 00:44:23,280 --> 00:44:27,920 their open Collections and really 1036 00:44:25,500 --> 00:44:31,020 embracing everything that we have done 1037 00:44:27,920 --> 00:44:32,940 within our open source Community as well 1038 00:44:31,020 --> 00:44:36,980 on behalf of the team I'd like to give 1039 00:44:32,940 --> 00:44:36,980 you this small gift to say thank you 1040 00:44:37,680 --> 00:44:41,600 and please give it up for a sec 1041 00:44:39,850 --> 00:44:45,659 [Music] 1042 00:44:41,600 --> 00:44:45,659 [Applause]